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Hazel

Summoner · mana 3 mana mini · Damage

Fabled Tribe Undead

Hazel hits from 5 tiles away, likes the back line, charges a Super with 4 energy (starts with 2).

Power

Super: summons 2 skeletons next to her.

In action

Poses straight from the game. A gameplay clip for every figling is on the way.

Stats

StarsHPDamageHits / sDPS
No star1520.51
1 star2520.61.2
2 stars3520.71.4
3 stars4520.81.6

Each star costs the same mana as placing the mini and adds one of the upgrades below.

Reach
5 tiles (diamond)
Favourite spot
Back line
Super
4 energy, starts with 2

Star upgrades (one per star)

  1. ★Bigger PartySummons 4 skeletons.
  2. ★★Sturdy BonesSkeletons have 6 health.
  3. ★★★Spirit BoostWhen a skeleton falls, allies around it deal +1 damage for 6s.

Words on this card

Super
Fires when the energy bar fills. Energy comes from hitting (and, for melee units, from being hit).
Summon
Puts a new fighter on the board.

Class bonuses

Tribe 2 Tribe: Tribe units get +6 HP. 4 Tribe: Every ally gets +12 HP.
Undead 2 Undead: The enemy hero takes 2 extra damage per hit for the first 15s. 4 Undead: Every enemy takes 1 extra damage per hit all fight, heroes 2 extra.

Counted by distinct figlings on your side when the fight starts, hero included.

Shares a class with Hazel