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Kestrel

Huntress · hero Hero · Damage

Uncommon Hunter

Kestrel hits from 5 tiles away, likes the back line, charges a Super with 5 energy.

Power

Super: shoots the 3 closest enemies anywhere for 6s.

In action

Poses straight from the game. A gameplay clip for every figling is on the way.

Stats

LevelHPDamageHits / sDPS
Base4431.44.2
Promoted5431.44.2

Promoting your hero costs 4 mana, once per match, and unlocks one of the promotions below.

Reach
5 tiles (diamond)
Favourite spot
Back line
Super
5 energy

Promotions (pick one)

  1. ★Trophy HunterOn kill: double damage for 5s.
  2. ★Hawk EyeSuper hits 4 enemies, the farthest ones.
  3. ★VanishBelow half HP: she and nearby allies go invisible with double damage for 3s. Once per round.

Words on this card

Super
Fires when the energy bar fills. Energy comes from hitting (and, for melee units, from being hit).
On kill
Fires each time this unit takes an enemy down.
Below half HP
Fires once this unit drops under half of its health.
Invisible
Enemies can't target this unit.

Class bonuses

Hunter 2 Hunter: Hunters attack 30% faster. 4 Hunter: Hunters attack 60% faster, everyone else 40%.

Counted by distinct figlings on your side when the fight starts, hero included.

Shares a class with Kestrel