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Zinnia

Pyro · mana 5 mana mini · Damage

Legendary Crown Hunter

Zinnia hits from 3 tiles away, likes the back line, charges a Super with 8 energy (starts with 2).

Power

Super: fireworks hit 3 random enemies for 8, and everyone around each of them.

In action

Poses straight from the game. A gameplay clip for every figling is on the way.

Stats

StarsHPDamageHits / sDPS
No star1830.82.4
1 star3030.952.8
2 stars4231.13.3
3 stars5431.253.8

Each star costs the same mana as placing the mini and adds one of the upgrades below.

Reach
3 tiles (diamond)
Favourite spot
Back line
Super
8 energy, starts with 2

Star upgrades (one per star)

  1. ★Grand FinaleFireworks deal 14.
  2. ★★SparklersHit enemies burn for 1 per second and heal 66% less for 6s.
  3. ★★★EncoreAfter the Super, gains 3 energy over 3s.

Words on this card

Super
Fires when the energy bar fills. Energy comes from hitting (and, for melee units, from being hit).
Burn
Damage over time, every second.

Class bonuses

Crown 2 Crown: Crown units take 1 less damage from every hit. 4 Crown: Everyone takes 1 less damage per hit, heroes 2 less.
Hunter 2 Hunter: Hunters attack 30% faster. 4 Hunter: Hunters attack 60% faster, everyone else 40%.

Counted by distinct figlings on your side when the fight starts, hero included.

Shares a class with Zinnia