Figlings › Orla
Orla
Champion ·
Hero · Damage
Orla hits from 4 tiles away, likes the back line, charges a Super with 6 energy (starts with 1).
Power
Super: throws her shield at an enemy for 10 and a short stun; it bounces to 2 more enemies within 3 tiles.
In action
Poses straight from the game. A gameplay clip for every figling is on the way.
Stats
| Level | HP | Damage | Hits / s | DPS |
|---|---|---|---|---|
| Base | 35 | 2 | 1.2 | 2.4 |
| Promoted | 47 | 2 | 1.5 | 3 |
Promoting your hero costs 4 mana, once per match, and unlocks one of the promotions below.
- Reach
- 4 tiles (diamond)
- Favourite spot
- Back line
- Super
- 6 energy, starts with 1
Promotions (pick one)
- ★RicochetShield bounces to 1 more enemy and stuns for 2s.
- ★GloryOn kill: full energy and +3 shield damage for the rest of the match (up to 8 times).
- ★VeteranOn kill: +1 damage for the rest of the match (up to 10 times).
Words on this card
- Super
- Fires when the energy bar fills. Energy comes from hitting (and, for melee units, from being hit).
- On kill
- Fires each time this unit takes an enemy down.
- Whole match
- The effect carries over from round to round.
- Stun
- Can't move, attack or use abilities for the time shown.
- Shield
- Extra health on top of HP. It soaks damage first.
Class bonuses
Crown
2 Crown: Crown units take 1 less damage from every hit.
4 Crown: Everyone takes 1 less damage per hit, heroes 2 less.
Counted by distinct figlings on your side when the fight starts, hero included.