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Tilly

Medic · mana 4 mana mini · Support

Uncommon Tribe Holy

Tilly fights up close, likes the front line, charges a Super with 6 energy (starts with 2).

Power

Super: heals herself and every ally within 2 tiles for 20%.

In action

Poses straight from the game. A gameplay clip for every figling is on the way.

Stats

StarsHPDamageHits / sDPS
No star2520.651.3
1 star3720.81.6
2 stars4920.951.9
3 stars6121.12.2

Each star costs the same mana as placing the mini and adds one of the upgrades below.

Reach
Melee
Favourite spot
Front line
Super
6 energy, starts with 2

Star upgrades (one per star)

  1. ★Big HugHeals 30%.
  2. ★★Pep TalkHealed allies gain 1 energy.
  3. ★★★Fired UpBelow half HP: +3 damage. Once per round.

Words on this card

Super
Fires when the energy bar fills. Energy comes from hitting (and, for melee units, from being hit).
Below half HP
Fires once this unit drops under half of its health.

Class bonuses

Tribe 2 Tribe: Tribe units get +6 HP. 4 Tribe: Every ally gets +12 HP.
Holy 2 Holy: Heals and shields are 30% stronger for the whole team. 4 Holy: Heals and shields are 50% stronger.

Counted by distinct figlings on your side when the fight starts, hero included.

Shares a class with Tilly