Figlings › Chip
Chip
Lumberjack ·
3 mana mini · Damage
Chip fights up close, likes the front line.
Power
On death: drops a potion; allies within 2 tiles move and hit 30% faster for 4s.
In action
Poses straight from the game. A gameplay clip for every figling is on the way.
Stats
| Stars | HP | Damage | Hits / s | DPS |
|---|---|---|---|---|
| No star | 24 | 3 | 0.8 | 2.4 |
| 1 star | 37 | 3 | 0.95 | 2.8 |
| 2 stars | 50 | 3 | 1.1 | 3.3 |
| 3 stars | 63 | 3 | 1.25 | 3.8 |
Each star costs the same mana as placing the mini and adds one of the upgrades below.
- Reach
- Melee
- Favourite spot
- Front line
- Super
- None
Star upgrades (one per star)
- ★Double FizzThe potion makes them 50% faster.
- ★★Long FizzThe potion lasts 7s.
- ★★★Early PotionOpener: drops a potion too.
Words on this card
- Opener
- Fires once when the fight starts, before anyone moves.
- On death
- Fires when this unit falls.
Class bonuses
Tribe
2 Tribe: Tribe units get +6 HP.
4 Tribe: Every ally gets +12 HP.
Mana
2 Mana: You get +2 mana at the end of every round.
4 Mana: Every unit hits +1 harder for each 4 mana you hold.
Counted by distinct figlings on your side when the fight starts, hero included.