Figlings › Gill
Gill
Puller ·
3 mana mini · Damage
Gill fights up close, likes the front line.
Power
Opener: hooks the enemy 4 tiles ahead, pulls it right in front of him and stuns it 1s.
In action
Poses straight from the game. A gameplay clip for every figling is on the way.
Stats
| Stars | HP | Damage | Hits / s | DPS |
|---|---|---|---|---|
| No star | 26 | 3 | 0.5 | 1.5 |
| 1 star | 41 | 4 | 0.6 | 2.4 |
| 2 stars | 56 | 5 | 0.7 | 3.5 |
| 3 stars | 71 | 6 | 0.8 | 4.8 |
Each star costs the same mana as placing the mini and adds one of the upgrades below.
- Reach
- Melee
- Favourite spot
- Front line
- Super
- None
Star upgrades (one per star)
- ★Barbed HookPulled enemies are stunned for 3s.
- ★★Big NetAlso pulls the enemies beside the hooked one.
- ★★★Soft SpotPulled enemies take double damage for 6s.
Words on this card
- Opener
- Fires once when the fight starts, before anyone moves.
- Stun
- Can't move, attack or use abilities for the time shown.
Class bonuses
Sea
2 Sea: Units with a Super start each round with +2 energy.
4 Sea: Also gain 1 energy every 3s.
Counted by distinct figlings on your side when the fight starts, hero included.