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Pearl

Sailor · mana 3 mana mini · Damage

Fabled Sea Rider

Pearl hits from 4 tiles away, likes the back line, charges a Super with 2 energy.

Power

Super: a shot for 4, then a hop 1 tile away from the target.

In action

Poses straight from the game. A gameplay clip for every figling is on the way.

Stats

StarsHPDamageHits / sDPS
No star1620.61.2
1 star2620.751.5
2 stars3620.91.8
3 stars4621.052.1

Each star costs the same mana as placing the mini and adds one of the upgrades below.

Reach
4 tiles (diamond)
Favourite spot
Back line
Super
2 energy

Star upgrades (one per star)

  1. ★Rolling WaveEach Super deals 2 more than the last.
  2. ★★Big CatchOn kill: double damage for 6s.
  3. ★★★Cold SprayThe Super slows the target 30% for 2s.

Words on this card

Super
Fires when the energy bar fills. Energy comes from hitting (and, for melee units, from being hit).
On kill
Fires each time this unit takes an enemy down.
Slow
Moves and attacks slower.

Class bonuses

Sea 2 Sea: Units with a Super start each round with +2 energy. 4 Sea: Also gain 1 energy every 3s.
Rider 2 Rider: Riders' abilities hit 4 harder. 4 Rider: Same as 2 (only two riders exist so far).

Counted by distinct figlings on your side when the fight starts, hero included.

Shares a class with Pearl