Figlings Play

Figlings › Cinder

Cinder

Fire breather · mana 5 mana mini · Damage

Legendary Arcane

Cinder hits from 5 tiles away, likes the back line, charges a Super with 6 energy (starts with 4).

Power

Super: a fire beam on the closest enemy: 2, then 2 more each time it burns, every 0.5s for 3s.

In action

Poses straight from the game. A gameplay clip for every figling is on the way.

Stats

StarsHPDamageHits / sDPS
No star1820.81.6
1 star3020.951.9
2 stars4221.12.2
3 stars5421.252.5

Each star costs the same mana as placing the mini and adds one of the upgrades below.

Reach
5 tiles (diamond)
Favourite spot
Back line
Super
6 energy, starts with 4

Star upgrades (one per star)

  1. ★Long BreathThe beam lasts 6s.
  2. ★★Big GameDouble damage to enemies with more than 50 HP.
  3. ★★★Feed the Flame+2 energy whenever an enemy uses its Super.

Words on this card

Super
Fires when the energy bar fills. Energy comes from hitting (and, for melee units, from being hit).
Burn
Damage over time, every second.

Class bonuses

Arcane 2 Arcane: Arcane units deal 50% more damage. 4 Arcane: Also get 1 energy back after each ability.

Counted by distinct figlings on your side when the fight starts, hero included.

Shares a class with Cinder