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Gale

Storm mage · mana 3 mana mini · Damage

Legendary Arcane

Gale hits from 4 tiles away, likes the back line.

Power

Opener: a twister 4 tiles ahead lifts the enemy there: stunned and out of reach for 3s, taking 2 each second.

In action

Poses straight from the game. A gameplay clip for every figling is on the way.

Stats

StarsHPDamageHits / sDPS
No star1620.81.6
1 star2520.91.8
2 stars34212
3 stars4321.12.2

Each star costs the same mana as placing the mini and adds one of the upgrades below.

Reach
4 tiles (diamond)
Favourite spot
Back line
Super
None

Star upgrades (one per star)

  1. ★Long StormThe twister lasts 6s.
  2. ★★GustyThe twister deals 4 each second.
  3. ★★★Again and AgainThe opener also becomes a Super for 3 energy, on the closest enemy.

Words on this card

Opener
Fires once when the fight starts, before anyone moves.
Super
Fires when the energy bar fills. Energy comes from hitting (and, for melee units, from being hit).
Stun
Can't move, attack or use abilities for the time shown.
Out of reach
Nobody can target it, on either side.

Class bonuses

Arcane 2 Arcane: Arcane units deal 50% more damage. 4 Arcane: Also get 1 energy back after each ability.

Counted by distinct figlings on your side when the fight starts, hero included.

Shares a class with Gale