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Volta

Control · mana 4 mana mini · Damage

Fabled Arcane

Volta hits from 5 tiles away, likes the back line, charges a Super with 6 energy (starts with 1).

Power

Super: zaps the 3 closest enemies for 4 and stuns them 1.5s.

In action

Poses straight from the game. A gameplay clip for every figling is on the way.

Stats

StarsHPDamageHits / sDPS
No star1820.71.4
1 star2820.81.6
2 stars3820.91.8
3 stars48212

Each star costs the same mana as placing the mini and adds one of the upgrades below.

Reach
5 tiles (diamond)
Favourite spot
Back line
Super
6 energy, starts with 1

Star upgrades (one per star)

  1. ★ChainZaps 5 enemies.
  2. ★★OverloadStun lasts 3.5s.
  3. ★★★Charge UpOpener: gives 2 energy to the allies at her sides.

Words on this card

Opener
Fires once when the fight starts, before anyone moves.
Super
Fires when the energy bar fills. Energy comes from hitting (and, for melee units, from being hit).
Stun
Can't move, attack or use abilities for the time shown.

Class bonuses

Arcane 2 Arcane: Arcane units deal 50% more damage. 4 Arcane: Also get 1 energy back after each ability.

Counted by distinct figlings on your side when the fight starts, hero included.

Shares a class with Volta